Organic Motion, Part 2
For the past few months, I’ve been working on a new product line intended to make VR content creation a lot easier. We realized that a lot of the technology behind our markerless motion capture product is also valuable in capturing just the raw geometry and textures of the person in the space. Since current trend in VR is 360 video with no real sense of depth, this is a substantial upgrade in visual immersion. Here are some videos outlining where we are right now.
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